A hidden wandmaker defends a princess, claims command, then battles corruption and demons alone.
Raynor masks his mastery of wandcraft behind a carpenter's apron to stay close to Grand Princess Ayla. When Void demons invade, he unleashes five chantless spells that destroy their general, revealing his power at court. He triumphs in the Grand Tourney and is named Grand Commander, but a traitor poisons the realm from within. Isolated and hunted, Raynor awakens a seventh spell and drives back the Void beneath daylight stars.
Elements
01
Imperial court and battlefield
02
Protector and Grand Princess
03
Traitorous poison and Void invasion
Suited to
Those who prefer concealed-power fantasies with court intrigue and magical combat.
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